Sons of Angron warhost advancing through ash and ruin
World Eaters Warhost

Sons of Angron

Blood for the Butcher

A tabletop warband and crusade company dedicated to brutal close-combat play, narrative slaughter-campaigns, and the unending rage of the XII Legion reborn.

Kill. Maim. Burn.

Active Warriors
18
Crusades Fought
24
Campaign Wins
17
Skulls Claimed
3.4k
Sons of Angron chapter crest — brass skull and blades on crimson

Chapter Sigil

Brass over blood. The mark of the Red Angel's sons.

The Creed

Born of the Red Angel

We are the sons of the Red Angel. Where the Imperium built walls of hypocrisy, we bring the only truth the galaxy has ever known: strength is written in blood, and glory is measured in skulls.

Founded
M41.998 — after the Night of Chains
Home
Void-bound · The Crimson Dirge

Kill. Maim. Burn.

— Battle-cant of the Sons

The Warhost

Named Blade-Brothers

Command cadre and veteran killers of the Sons of Angron. Every name is earned in melee. Every kill is a prayer.

Karn Vex, Butcher-Captain

Warlord

Karn Vex

Butcher-Captain

First among the Sons. Vex leads from the front, his twin axes singing the hymn of Angron with every charge.

Specialty · Chainaxe mastery · Boarding assault

Confirmed kills · 1,247

Gore-Thal, Chain Champion

Berzerker Elite

Gore-Thal

Chain Champion

The edge of the line. Where the enemy thinks the charge will break, Gore-Thal is already among them.

Specialty · Chainsword duelist · Counter-charge

Confirmed kills · 892

Raak Bloodhand, Slaughter-Serjeant

Squad Leader

Raak Bloodhand

Slaughter-Serjeant

He does not speak in council. He speaks when the transport ramps drop and the red mist falls.

Specialty · Rhino rush · Objective denial

Confirmed kills · 634

Hex Krull, Skull-Reaver

Assault Veteran

Hex Krull

Skull-Reaver

Dropped into the heart of the foe. Leaves only brass-marked ruins and the echo of axes.

Specialty · Dual axes · Deep strike terror

Confirmed kills · 711

Campaigns

Crusades of the Dirge

Narrative campaigns, tournament weekends, and void-boarding kill-ops. The Sons measure history in shattered lines and claimed trophies.

  • Night of Chains

    Hive Spire K-17

    Triumph

    Three nights of unbroken melee against Imperial Guard holdouts. The first skull-trophies of the Sons were claimed here.

    Warband founded in blood

  • Ashen Gate Crusade

    Forge-World Cinderhold

    Triumph

    A grinding close-combat campaign through manufactorum corridors. Mechanicus engines fell to chainaxes and rage.

    7–2 campaign record

  • Crimson Tide

    Sector Mortis Reach

    Active

    Ongoing narrative crusade. Weekly battles. Escalating rage marks. The path of Angron demands more blood.

    In progress

  • Void Butchery

    Boarding actions · The Dirge

    Ongoing

    Ship-to-ship slaughter drills and kill-team ops. Every corridor is a temple to the Red Angel.

    Fleet engagements

How We Fight

Warband Doctrine

Table rules of the Sons — for pickup games, crusade nights, and tournament weekends. Rage is the plan.

Charge First

We do not trade firelines. We close distance, claim the charge, and break the enemy where courage fails.

Skulls Over Scraps

Objectives matter — but glory is measured in eliminated elites, character kills, and narrative trophies.

Rage Is Doctrine

Berzerkers, transports, and melee buffs over gunlines. If it cannot be swung, it is secondary.

Brotherhood of Butchers

Paint, lore, and sportsmanship still bind the warband. Rage on the table. Respect off it.

Butcher-Captain of the Sons of Angron

Open Enlistment

Take the Oath of Axes

Looking for a competitive-friendly, lore-heavy World Eaters table crew? Tell us your preferred play style and local scene. New blood is always welcome.

No spam. Warhost use only.